3D Camera 1.2 Submitted to App Store
It’s been a little less than a month since we submitted 3D Camera 1.1 to the App Store, and we’ve been busily working on adding new features and functionality ever since. Yes, we listen to your feedback. As a matter of fact, we depend on it! Many of the 3D Camera 1.2 updates are based on suggestions and criticisms that have been posted to the App Store or that we’ve received via e-mail from you. Here are some of the highlights:
- We added the much requested functionality that enables animated wigglegrams to be sent to Twitter (via Twitpic). Take a look at some of our test uploads: shoes, anaglyph glasses, garden sculpture.
- We added a new alignment feature that uses touch to reposition images. This means that you can use your finger to align the left and right images after you’ve taken them (or loaded them from your Photo Album). This is another feature that we’ve received numerous requests for, and we can tell you that the resulting 3D images are much higher quality.
- We updated the app so that all camera photos are automatically saved to the Camera Roll. This used to be a manual step, but we had many users tell us that they forgot to save some of their best shots. We certainly don’t like to hear that, so we’ve made it automatic. The only thing you now have to remember to save is your final 3D photo.
- We added a setting to choose the working image size (100%, 75%, 50%, 25%). This feature comes with a warning, though. The pre-3GS iPhones barely have enough memory to work with three 100% or 75% simultaneous images (left + right + final 3D), which is why larger images may not work. Nothing will be lost, but the app may run out of memory and unexpectedly exit. However, because we had requests for larger image support, we’ve given you the option. Swim at your own risk, and when in doubt, clear memory with a tool or by resetting your phone.
- We added a setting to control the size of stereogram borders. They can also be completely eliminated.
- We added a setting to limit the maximum Twitpic image dimensions (1024, 800, 640). This way, you have more control over the images that are sent to Twitpic.
- We added a setting to select the blending method that is used for color anaglyphs (full color, half color, optimized, and red/blue). For 3D enthusiasts, this should be a welcome option. For everyone else, leaving it set to full color works just fine.
- We updated the app to properly rotate stereogram images before saving them to the Photo Album. We had an annoying bug that wouldn’t rotate them before saving. It’s fixed now.
- We added a setting to bypass the introduction screen.
- We added text to indicate the current stereogram viewing method (parallel and cross-eyed).
There are a few other fit and finish tweaks, and we continued to stabilize the app as much as possible (realizing that we’re dancing on the edge of memory in the iPhone). We hope you like the update.
If our last submission is any indication, it’s our hope that 3D Camera 1.2 is approved by Apple and available within 12 days or so. We look forward to your feedback.
Jul 07, 2009
Will this version correctly handle landscape photos?
Jul 07, 2009
@Ryan: Version 1.2 won’t, though it’s on our list for the next update. This is the next-most-requested feature along with Flickr integration.
Jul 14, 2009
[...] we received notification from Apple that 3D Camera Lite (the free version of 3D Camera based on the upcoming 1.2 update) was rejected: Thank you for submitting 3D Camera Lite to the App Store. Unfortunately it cannot be [...]
Aug 14, 2009
Thanks so much for this app.
This is pretty much identical to the design that I suggested my software engineer friend should work on.
You may have beat him to it, but no worries.
Can’t wait for the update. The alignment function worked great in the Light version.
Aug 17, 2009
Just got the update. Why did you remove the ghosting of the first photo when you are taking the second? Was it a memory problem?
That was extremely useful, even with the repositioning function that the update has.
Aug 17, 2009
@Ick: Unfortunately, Apple no longer allows an “overlay” on top of the camera, so we were forced to remove it to get approved. The good news is that we think they’re going to allow us to add it back in a future update. You can read some of the details in this blog post: http://www.juicybitssoftware.com/2009/07/14/3d-camera-lite-rejection/